As it turns out the logo I had designed last night was not up to scratch. However with a week to go before the OGR I do not believe there is time, along with everything else, to design a very different brand logo. I was therefore drawn to tweak elements of what had been designed such as the hue, the intensity and the font and icon sizes.
Showing posts with label Photoshop. Show all posts
Showing posts with label Photoshop. Show all posts
Tuesday, 3 November 2015
Monday, 2 November 2015
Logo Design Refinement
Today I looked at polishing up Forge Studios' logo/title. I had initially looked into the idea of looking like metal, something that would genuinely look straight out of a gorge or smithy's mould. When it came to lighting I had the idea come to be that the light could be centred around the glow of the O. And to give more definition I added some edge lights within the interior of the letters.
I chose to work on this one because this was the typeface the group was most agreed-upon with using. The flat-colour design looked a little formal so one of the aims of the name design was to inject some creativity back into the studio's visual design.
Friday, 23 October 2015
Logo Progress
This morning I spent a little time investigating font styles for the studio's logo. It would be nice to make this shiny and embossed, like something made out of cast iron. But before we get to that phase we first need to work out the font we are using.
The one thing we could agree on was our O would be a diamond with a furnace or fire in the middle. This served as the basis of what fonts would suit our style as the various fonts would have to compliment the shape.
1
2
4
5
6
7
8
9
I have investigated various thicknesses and degrees of condensing, as well as looking to see if our style suits a thick heavy blocky font or something more carved and refined. The last two I experimented with the diamond being larger than the font to see if it could fit.
Labels:
brainstorm,
design,
idea generation,
logo,
Photoshop,
studio
Friday, 16 October 2015
New Storyboard Idea
The narrative group had to restructure the story due to a lack of strength in our previous idea. But this idea might be a little more solid. It's not perfected, and some refinement over the weekend could really polish it up. One possible aim is to get the story ready for constructing the pre-vis by the coming week so that we can get to the construction of the animation proper.
Our deadline is early December, which doesn't feel that far away when construction and final rendering has to be taken into account.
Friday, 2 October 2015
Pufferfish Design Ideas
I decided today to do some concept art for the project's pufferfish protagonist. As far as is known to science the only known species of puffer that makes the patterns in the sand that so inspired us is Torquiguener albomaculosus, more commonly known as the Japanese white-spotted puffer.
Although I have not entirely nailed down a specific design, I decided to make a pattern contact sheet. Even if this is not the form that sticks, I hope these designs can remain transferable. I looked into making something distinct and perhaps show our fish might be creative in some way. But because of the inspiration I also looked into making something that could be described as cute. So I'm not entirely satisfied with designs 1 2 and 3 on the upper panel.
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